TJ:PR devlog #2


Read this post on Future Games website

Time for a new devlog! I finished up the menus and wrote the story, and I started working on designing levels (on paper). I want the story to really kick in, and I plan on releasing one final Turret Jumper game after this one. Maybe I won't, but that would mean leaving the series on a cliffhanger... but anyway, I need to work on implementing the story and levels, as well as designing another 30 levels (I've only designed 6). Then I will playtest and work more. I don't know how to make a good story for a game series, so what I've written adds a new character, some realizations, and some destruction, and then basically focuses on finishing the task on hand.

I also want to make sure that the story has a satisfying ending, without new questions. Its really hard to tie everything up in the story, but I hope that it is good enough. Now for a teaser of only two words: Dystopian Apocalypse.

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